Rapid prototyping
Test the part of the idea that matters most.
A prototype is useful when it changes a decision. That might be whether someone understands an interaction, whether two systems can exchange the right data, or whether an AI output is useful enough to review. We identify that question first, then build the smallest credible experience that lets you examine it. A prototype should expose uncertainty rather than cover it with a polished presentation.
Discuss a prototype ↗Before you start
Is a prototype the same as an MVP?
No. A prototype tests an assumption and can have deliberate limitations. A minimum viable product must support the real use it promises, including the operational work behind that use. A prototype can inform an MVP, but appearance alone does not establish production readiness.
What should I bring to the first conversation?
Bring the proposed user, the task they need to complete, and the decision the prototype should help you make. Existing screens, sample records, or examples of a frustrating workflow are useful. A long requirements document is less valuable than a clear question and representative material.
Can a visually ambitious idea be prototyped?
Yes. Motion, 3D, sound, and touch interactions often need a working study because still images cannot show how they feel. The review should also include a small screen, reduced motion, and a fallback so you can judge both the effect and its practical cost.